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Robotics & Embedded Systems
Small machines with big personalities: a ballet-reading robot, a candy dispenser, a Simon game. Built from Arduino, Verilog, solder, and a lot of patient debugging. See the builds
Interactive Art Pointer, light & petals

Pieces that notice you back. Cameras, TouchDesigner, and a little machine learning turn a body in motion into a kaleidoscope or a trail of light. Play the kaleidoscope

Models that have to work on real bodies. Gait classifiers for a wearable exoskeleton, validated on whole trials instead of lucky windows, and the labeling pipelines underneath them. See the work

AI/MLExploration
Dance & Choreography

Where it all starts. I make and perform movement with Princeton University Ballet, and it shapes how I think about everything I build. Watch the pieces